![]() Kreela’s father sought shelter for them among other Orc clans. Fearful of provoking Tellok any further, the village elders banished Kreela and her father. Furious, the Shaman cursed the child, and vibrant fuchsia, mauve, and lilac flames erupted from Kreela’s left arm, forever marking her as one who refused the call of the ancestors. Facing losing both his wife and daughter in a matter of days, Kreela’s father refused. Soon after Kreela’s birth, a Shaman called Tellok arrived in their village demanding the girl be handed over to her, so that she may be properly trained in the spiritual practices the Orcs of her home islands had observed for generations. The second star marked her as one with ‘Hallowsight’: a connection and ability to commune with the Orc realm of spirits. The first star proved true all too soon, for Kreela’s mother died in childbirth. Kreela Witch-Arm was born in a small village in the Lost Isles, under the stars her clan believed signified sorrow and ancestry. Kreela Witch-Arm Mastery Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars (All Rounder) Kreela Witch-Arm Equipment Guide Arena, Doom Tower, Faction Wars Places a 50% buff and a 30% buff on all allies for 3 turns, then attack all enemies. Allies joining the attack use their default skills. Has an 80% chance of teaming up with 3 random allies to attack a random enemy. Places a buff equal to 10% of this Champion’s MAX HP on the ally with the lowest HP for 2 turns.Īttacks 1 enemy.
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